Lists (8)
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Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
A Git-compatible VCS that is both simple and powerful
Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available…
Multi-Language Backend Framework that unifies APIs, background jobs, workflows, and AI Agents into a single core primitive with built-in observability and state management.
Terrain rendering algorithm in less than 20 lines of code
A suite of utilities for converting to and working with CSV, the king of tabular file formats.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
High performance non-blocking webserver
Simple and documented config templates to help you get started with NixOS + home-manager + flakes. All the boilerplate you need!
libxev is a cross-platform, high-performance event loop that provides abstractions for non-blocking IO, timers, events, and more and works on Linux (io_uring or epoll), macOS (kqueue), and Wasm + W…
A graphical processor simulator and assembly editor for the RISC-V ISA
DEPRECATED: Like diff but for PostgreSQL schemas
Atomic secret provisioning for NixOS based on sops
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
Modules to help you handle persistent state on systems with ephemeral root storage [maintainer=@talyz]
RISC-V Assembly Programmer's Manual
HTTP client for PostgreSQL, retrieve a web page from inside the database.
Structured Interface for Representing Entities, super-rad hypermedia
Open source minimal stack for the ch32 line of WCH processors, including the ch32v003, a 10¢ 48 MHz RISC-V Microcontroller - as well as many other chips within the ch32v/x line.
Personal nixos and home-manager configurations.
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in