Ever been annoyed at a player for killing turtles, other players, and not caring about their surroundings? Use the karma plugin to punish that type of players and reward the good players.
When you first start your server, a file called karma.yml is created. Using it, you can configure everything about this plugin. If you feel like anything's missing, please create an issur
NOTE: Changes only take effect after restarting the server
Set one's karma to an integer. The player doesn't have to be online but must've been on the server at least once.
Usage:
/setkarma <player>(optional, defaulted to the sender) <number>
Example usage:
/setkarma Steve 150
/setkarma 120
Check one's karma. The player doesn't have to be online but must've been on the server at least once.
Usage:
/checkkarma <player>(optional, defaulted to the sender)
Example usage:
/checkkarma Steve
/checkkarma
Takes away karma from you and give it to someone else (again, doesn't have to be online but must've played the server at least once). You can't thank someone if after the transaction you end up in debt.
Usage:
/thank <player> <number>(can't be negative)
Example usage:
/thank Steve 69
The less karma you have, the less attack damage, attack speed and mining speed you have. The more karna you have, the more attack damage, attack speed and mining speed you have. (not configurable yet)
- Taming
- Plant sapling
- Healing an animal
- Start a raid and end a raid
- Defeat bosses
- Karma leaderboard
- Daily login karma
- Smart responses for karma.yml parsing errors