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Mosaic_v0.7.3-pre-release

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@d3cod3 d3cod3 released this 22 Oct 16:25
· 2 commits to master since this release
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SPECIFICATIONS

  • FLOSS, Free/Libre and Open Source Software
  • openGL 4.1, glsl shading languages from 150 to 410
  • plugin injection capable, see Mosaic Plugin
  • multi-threaded
  • ImGui based docking GUI interface
  • non-blocking system dialogs
  • lua/glsl/bash live-coding
  • pure data live-patching
  • good selection of audio synthesis modules
  • non-linear interactive graphical timeline
  • warping integrated on output window object
  • mapmap style projection mapping module
  • tracy profiler for solid debug and profiling
  • internal dht distributed chatroom, based on libdht

CHANGELOG

  • update : switched to pugiXML, added ofxVP xml engine based on pugiXML
  • addition : added internal Fft implementation, reduced addons dependencies
  • addition : added A-Chaos non-linear strange attractors library
  • addition : added OrderedMap class, original code from Memo Akten, updated for ofxVP
  • code cleaning : added std:: namespace where needed ( readability )
  • addition : added new object category GENERATIVE, whit his first new object, strange attractors
  • update : standard texture resolution set at HD res. 1920x1080 ( it was time )