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14 stars written in C
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C 16,952 2,080 Updated Apr 17, 2026

GPU & Accelerator process monitoring for AMD, Apple, Huawei, Intel, NVIDIA and Qualcomm

C 10,481 387 Updated Feb 8, 2026

Protocol Buffers with small code size

C 5,312 1,002 Updated Apr 7, 2026

How to write a very simple JIT compiler

C 1,922 104 Updated May 3, 2021

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

C 1,796 673 Updated Apr 17, 2026

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

C 959 76 Updated May 10, 2019

Simple compile-time raytracer using C++17

C 720 27 Updated Nov 8, 2021

An easily integrable Cholesky solver on CPU and GPU

C 258 26 Updated Apr 8, 2026

Efficient Eikonal equation solver using CUDA

C 102 9 Updated Sep 26, 2025

n-dimensional piecewise linear interpolation using Delaunay triangulation in C++

C 46 10 Updated May 19, 2014

cpu path tracing test bed

C 46 1 Updated Oct 21, 2024

Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"

C 40 6 Updated Jan 22, 2025

This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022

C 27 2 Updated Jul 25, 2022

Example render delegate with a GL-immediate mode renderer (How not to write a GL renderer)

C 9 Updated Dec 13, 2024