Stars
A curated list of data oriented design resources.
A list of 171 game mechanics techniques, performance optimizations and player experience tips to use as inspiration for your next games!
A set of single script utils used throughout my projects
Demo project using Addressables package
A code focused strongly typed event system with global system and per GameObject system.
Unity C# reference source code.
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!