vivo XR architecture specialist / Glodon render engine architect / Autodesk AutoCAD SWD, known as “道隐” (Hidden Tao) in Chinese
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vivo Mobile Communication Co., Ltd.
- Beijing, China
- @alexdai_
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written in GLSL
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C++ examples for the Vulkan graphics API
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
Example unity project with a working Vertex (for algorithmic vertex displacement) and Fragment (for using the 3d model's original texture)