- Changsha City, Hunan Province, People's Republic of China
- https://damon-kwok.github.io
- @DamonKwok_CN
- All languages
- Assembly
- C
- C#
- C++
- CMake
- COBOL
- CSS
- Chapel
- Clojure
- Common Lisp
- Crystal
- Elixir
- Emacs Lisp
- Erlang
- F#
- F*
- Factor
- Fennel
- Gherkin
- Go
- HTML
- Haskell
- Haxe
- Idris
- Inno Setup
- Java
- JavaScript
- Julia
- Kotlin
- Lua
- Makefile
- Markdown
- Mustache
- NSIS
- Nim
- OCaml
- Odin
- Perl
- Pony
- PowerShell
- Python
- Red
- Ruby
- Rust
- Scala
- Scheme
- Shell
- Standard ML
- Starlark
- Swift
- SystemVerilog
- Tcl
- TeX
- TypeScript
- V
- Vim Script
- Visual Basic .NET
- Vue
- Wren
- X10
- Zig
Starred repositories
A GUI client for Windows, Linux and macOS, support Xray and sing-box and others
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
One framework for creating powerful cross-platform games.
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Down…
Flax Engine – multi-platform 3D game engine
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A charting and data visualization library for Unity. Unity数据可视化图表插件。
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).
A port of Clojure to the CLR, part of the Clojure project
Framework for lockstep RTS, TD, and MOBA games.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
FlashDevelop is a free and open source code editor.
Language Server Protocol in C#
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
A fully object-oriented approach to JSON manipulation, validation, and serialization that focuses on modeling the JSON structure rather than mere string parsing and conversion.