Stars
A Template for making Odin, Raylib, and WASM (Emscripten) projects
Make games using Odin + Raylib that work in the browser
A native, user-mode, multi-process, graphical debugger.
A curated list of project-based tutorials in C
A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over class…
The implementation of real-time rendering technologies based on Google Angle(OpenGL ES 3.1) and SDL2
A fast entity component system (ECS) for C & C++
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
Turn clang-tidy warnings and fixes to comments in your pull request
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP…
Midless is a free and open-source voxel game made in C.
A simple and easy-to-use library to enjoy videogames programming
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Novice-built game engine from the ground up (with blogs!)
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Curated list of project-based tutorials
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A guide to using modern OpenGL functions.
A simple Minecraft clone written in C using modern OpenGL (shaders).
eXpl0it3r / smf2_to_flarum
Forked from nenonano/smf2_to_flarumSMF2 to Flarum DB importer
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation