Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
3D C++ Game Engine - yet another open source game engine
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Modular node graph based noise generation library using SIMD, C++17 and templates
The Sound of Sorting - "Audibilization" and Visualization of Sorting Algorithms
Novice-built game engine from the ground up (with blogs!)
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over class…
A 2D game w/ 3D lighting written on top of a small structured 2D game engine
AI that learns to play the game Flappy Bird.
A simple rendering library to experiment with CG techniques in OpenGL.