Computing minimum vertex clique covers using data reduction.
Before you can start you need to install the following software packages:
- Scons (http://www.scons.org/)
- OpenMPI (http://www.open-mpi.de/)
After installing the packages, run scons program=vcc variant=optimized to build.
This package contains 5 different algorithms: Chalupa, Redu, ReduVCC, BnR, and EdgeBnR, which can be run as follows:
Chalupa
./optimized/vcc [--mis=<independent set size>] --run_type="Chalupa" <input graph>
Redu
./optimized/vcc --run_type="Redu" <input graph>
ReduVCC
./optimized/vcc [--mis=<independent set size>] --run_type="ReduVCC" <input graph>
BnR
./optimized/vcc --run_type="bnr" <input graph>
EdgeBnr
./optimized/vcc --preconfiguration=fsocial --k=2 --run_type="edge_bnr" <input graph>
--seed specifies the seed for the random number generator (default 0).
--solver_time_limit specifies the time limit in seconds (default 3600).
ReduVCC uses the unweighted METIS format, which consists of
<# vertices> <# edges> 0
followed by <# vertices> lines of space-separated vertices, where the i-th line consists of
all neighbors of i. All vertices range from 1 to <# vertices>
Loops and directed edges are not supported.
You will find an example graph in the directory examples