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Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
mlpack: a fast, header-only C++ machine learning library
Motion imitation with deep reinforcement learning.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.
A C++ compile-time math library using generalized constant expressions
Edyn is a real-time physics engine organized as an ECS.
Miscellaneous C++11 utility classes and functions
A Curated List of Game Network Programming Resources
Cross-platform low-footprint realtime C/C++ Profiler
DXR based raytraced hard shadow for Unity
eFLL (Embedded Fuzzy Logic Library) is a standard library for Embedded Systems
MFixedPoint is a header-only fixed-point C++ library suitable for fast arithmetic operations on systems which don't have a FPU (e.g. embedded systems).. Suitable for performing computationally inte…
Digital Camera Control support for USB Host Shield r.2.0
Collection of DirectX SDK headers to facilitate the build of Apitrace
Single-header header-only C++11 / C++14 / C++17 library for easily managing set of auto-generated type-safe flags.
A fixed point arithmetic library for Arduino
CMake SuperBuild template using External_Projects