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Starred repositories
Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Build type-safe finite state machines with higher-order states.
FlatLaf - Swing Look and Feel (with Darcula/IntelliJ themes support)
A place where you can find all the libraries that suit your Zig lang needs. ⭐️ Please star to support this work!
A simple GUI wrapper for building cross platform GUI apps.
Queueing theory: an introduction for software development
zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of…
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
Use any web browser or WebView as GUI, with Zig in the backend and modern web technologies in the frontend, all in a lightweight portable library.
Fine-grained parallelism with sub-nanosecond overhead in Zig
libxev is a cross-platform, high-performance event loop that provides abstractions for non-blocking IO, timers, events, and more and works on Linux (io_uring or epoll), macOS (kqueue), and Wasm + W…
The framework for building with WebAssembly (wasm). Easily & securely load wasm modules, move data, call functions, and build extensible apps.
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
Zig build package and bindings for https://github.com/SanderMertens/flecs
List of zig game development related projects
Json Schema Type Builder with Static Type Resolution for TypeScript
MicroZig is a toolbox for building embedded applications in Zig.