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Rigs of Rods

Rigs of Rods - open-source, soft-body physics sandbox

Rigs of Rods (also known as RoR) is an open-source physics sandbox simulation game that can simulate the motion and deformation of vehicles in real time. Originally started in 2005, it has grown into a flexible and powerful simulation sandbox that supports a wide range of vehicles, physical objects, and environments.

Community Forums - Documentation - Developer Portal - What's New?

Features

  • Vehicles of all kinds: cars, trucks, trains, boats, airplanes, helicopters, and heavy machinery
  • Intuitive gameplay: walk around, enter/exit vehicles, spawn multiple at once
  • Flexible playstyles: arcade-style keyboard driving to full gamepad, wheel, and pedal setups
  • Community support: built-in browser for mods, plus vehicle part swapping and scripting with AngelScript.
  • Multiplayer support: dedicated servers, in-game server browser

Getting started

Get the game

Ready to drive? Grab the latest version from the Rigs of Rods website.

Build from source

Read the official guide for compilation instructions on every supported platform.

For detailed instructions on compiling from source, see the Guide to building Rigs of Rods for Windows and Linux.

Join the community

Rigs of Rods is a community of creators, players, and developers who share a passion for physics simulation. Whether you’re here to play, build, or contribute, you are welcome to be a part of our community.

Community Mods

Where to get mods (AKA "resources", "content," etc)

Rigs of Rods, by default, includes only a small selection of built-in content. Most vehicles, terrains, and other additions are provided as user-generated mods available through the official Rigs of Rods repository. These community-created assets are separate from the core project and are not covered under the project's license, as they are contributed and licensed by their individual creators. As such, they will never be included with the game by default.

As of version 2022.04, resources can be installed from within the game itself. Read the Guide to Installing Mods.

How to create your own mods

Creating mods for Rigs of Rods can be a challenging yet highly rewarding experience. While it may take time to learn the tools, formats, and techniques involved, the official documentation provides step-by-step guidance to help you get started. The community is also active and welcoming, through the community forums, community Discord server, and other resources where you can ask questions and share your progress.

Contributors

For involved authors see AUTHORS.md.

Sponsors

License

Copyright (c) 2005-2013 Pierre-Michel Ricordel
Copyright (c) 2007-2013 Thomas Fischer
Copyright (c) 2009-2025 Petr Ohlidal and Rigs of Rods contributors

Rigs of Rods went open source under GPLv2 or later on the 8th of February, 2009.

Rigs of Rods is now licensed under GPLv3 or later:

Rigs of Rods is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License version 3, as
published by the Free Software Foundation.

Rigs of Rods is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.

For the full license text see COPYING. For licenses of used libraries see DEPENDENCIES.md.

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Main development repository for Rigs of Rods soft-body physics simulator

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  • C++ 87.9%
  • AngelScript 5.8%
  • C 3.1%
  • CMake 1.1%
  • HLSL 1.0%
  • GLSL 0.6%
  • Other 0.5%