Stars
- All languages
- ASL
- Assembly
- Astro
- Batchfile
- C
- C#
- C++
- CSS
- Clojure
- Common Lisp
- Cuda
- Cython
- Dart
- Diff
- Dockerfile
- Elixir
- Emacs Lisp
- Fortran
- GDScript
- GLSL
- Gherkin
- Go
- HCL
- HTML
- Handlebars
- Haskell
- Java
- JavaScript
- Jinja
- Jsonnet
- Julia
- Jupyter Notebook
- Just
- Kotlin
- Lean
- Liquid
- Lua
- MATLAB
- MDX
- Makefile
- Markdown
- Mathematica
- Mojo
- Nix
- OCaml
- Odin
- OpenQASM
- OpenSCAD
- PHP
- PLpgSQL
- Perl
- Pony
- Processing
- Prolog
- Python
- QML
- R
- Rebol
- Roff
- Ruby
- Rust
- SCSS
- Sass
- Scala
- Scheme
- Shell
- Smarty
- Stan
- Svelte
- Swift
- TeX
- TypeScript
- Vim Script
- WebAssembly
- ZAP
- ZIL
- Zig
A framework for declarative programming in Rust
Bevy plugin for animated, tiled UI backgrounds with rotation, staggering, and scrolling
a straightforward NixOS setup for my homelab and personal computers
webtoy to visualize high-dimensional functions
An Asteroids implementation in the Bevy game engine
Private Internet Access - Desktop VPN Client for Windows/macOS/Linux
Numerical methods to solve ordinary differential equations in Rust.
A simple to use letter/pillar boxing implementation for Bevy
A Dear ImGui integration for the Bevy game engine.
Easy trait-like behavior using observers and relations in Bevy
Procedural fish animation recreated in Rust using Bevy
Takes care of everything you need to run Assetto Corsa on Linux.
A simple multi-profile Nix-flake deploy tool.
An inverse kinematics plugin for the Bevy engine
Buckaroo - The data table UI for Notebooks. Quickly explore dataframes, scroll through dataframes, search, sort, view summary stats and histograms. Works with Pandas, Polars, Jupyter, Marimo, VSCod…
A collaborative note taking, wiki and documentation platform that scales. Built with Django and React.
Reflection based inspection for bevy using Egui
Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.
Some experimentation in KCC tech that lead to https://github.com/janhohenheim/bevy_ahoy
Source engine inspired Bevy FPS controller plugin
A fun 3D Kinematic Character Controller for Bevy
eira-fransham / seismon
Forked from cormac-obrien/richterA total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-progress but is confirmed to be able to load and play demos f…
Simulate slow, resource-constrained machines to reproduce CI failures and hunt flaky tests
Microscopic fetch tool in Rust, for NixOS systems, with special emphasis on speed
VIM Master: in-browser game that teaches core Vim motions and editing commands through short, focused levels.