Stars
Unity MToon Shader WebGL porting to babylon.js.
VRM implementation for Babylon.js as glTF 2.0 Extension
glTF VRM extension Loader for babylon.js
🥢 A minimalist-friendly ~2.2KB routing for React and Preact
Pure C# 3D real time physics simulation library, now with a higher version number.
🌈 React for interactive command-line apps
The next-generation game engine that you deserve implemented in rust on top of GPUI
Select context for coding agents directly from your website
Fully automatic censorship removal for language models
A cross-platform, safe, pure-Rust graphics API.
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
A Godot 4.2 project implementing mesh streaming and chunk based LODs.
React Native Godot - Embed Godot Engine in React Native apps
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Import a 3D Model and automatically assign and export animations
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
macOS CLI tool for emulating mouse and keyboard events
A time-series database for high-performance real-time analytics packaged as a Postgres extension
NVIDIA Linux open GPU kernel module source
node-webrtc is a Node.js Native Addon that provides bindings to WebRTC M87
</> htmx - high power tools for HTML
Native UI testing / controlling with node
Open Source framework for voice and multimodal conversational AI