A work-in-progress decompilation of Wii Sports.
Important
This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.
Supported versions:
| Version | SHA-1 hash |
|---|---|
| US (Revision 1) | 8bb422971b88b5551a37de98db69557df7b46637 |
Once you have confirmed that your copy of the game is a supported version, please dump your copy and follow the build instructions in this document.
Tip
Not sure which version you have?
Enter the following button combination on the title screen using any remote:
A, D-Up, 2, D-Down, B, 1, 1, B, D-Left, A, D-Right
You should see information on the game's build date in either the bottom-left or bottom-right corner of the screen.
Reference the following table to determine exactly which version you have:
| Build date | Version |
|---|---|
| 2006/10/07 | US (Revision 0) |
| 2007/07/05 | US (Revision 1) |
Thank you for your interest in the project! We ask that you please follow our contribution guidelines outlined in this document to ensure consistency across the codebase and its documentation.
Caution
Please avoid utilizing leaked material! We want to stay as clean-room as possible, and have this repository be freely usable by other projects without the worry of being associated with leaks.
"Leaked material" includes, but is not limited to:
- Source code leaked online, pertaining to any software libraries linked within this game
- Source code acquired through means only intended for licensed developers, such as a software development kit (SDK) distribution
Important
"Leaked material" does NOT include debugging information left behind in retail games, such as:
- A linker or symbol map file
- Debug builds of the executable
- Binary object files (
*.o), and static libraries (*.a) that may contain them