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Hydrating
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Anton Sviridov
keynmol
I work hard at the intersection of "interesting" and "impossible to make money from"
London, United Kingdom
Raúl Raja Martínez
raulraja
Interested in AI, LLMs, Functional Programming & Formal verification at @predictable-machines
@predictable-machines Multiverse