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dominickm
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Commits on Aug 19, 2012
Merge pull request #689 from dellis1972/develop3d
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Fixed Issue #568
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Commits on Aug 18, 2012
Merge pull request #671 from dellis1972/develop3d
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Merge pull request #687 from SickheadGames/develop3d
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Commits on Aug 17, 2012
Fixing submodules to point to head again.
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Fixing bad merge.
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Merge pull request #686 from SickheadGames/FontProcessor
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Merge branch 'develop3d' into FontProcessor
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Reverting some test changes for pull request.
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adding ContentImporters.
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Improvements to the content pipeline.
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Merge branch 'develop3d' of github.com:dellis1972/MonoGame into develop3d
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Merge pull request #684 from SickheadGames/develop3d
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Updated Libs submodule reference.
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Merge remote-tracking branch 'upstream/develop3d' into develop3d
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Merge pull request #679 from SickheadGames/develop3d
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Merge remote-tracking branch 'upstream/develop3d' into develop3d
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Merge pull request #682 from Aranda/develop3d
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Fix in anticipation of SharpDX update.
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Merge branch 'develop3d' into input_scale
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Merge pull request #1 from Aranda/SickheadGames_develop3d
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Updated reference to ThirdParty/Libs/OpenTK.dll for Windows. SpecificVersion to be false as the DLL is now at 1.1.
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Fix Android and Windows builds
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Merge remote-tracking branch 'upstream/develop3d' into develop3d
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Merge pull request #680 from slygamer/win8work
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Fixed crash bug for GraphicsDevice.SetVertexBuffer(null) in Windows 8.
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GraphicsDeviceManager.PreferredDepthStencilFormat now properly defaults to DepthFormat.Depth24.
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Commits on Aug 16, 2012
Merge branch 'input_scale' of github.com:SickheadGames/MonoGame into input_scale
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Merge remote-tracking branch 'upstream/develop3d' into develop3d
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Removed iOS exit code, since "closing" apps is forbidden.
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Fixing iOS build.
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Merge pull request #670 from Inverness/develop3d
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Commits on Aug 15, 2012
Merge pull request #675 from KarimLUCCIN/develop3d
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More effective include path resolution
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