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Reproducible scripts to port the TU Wien REASSEMBLE dataset to LeRobot v3 (published at robot-lev/reassemble, CC-BY-4.0)
Stream LeRobot datasets from a remote fsspec backend (FTP/SFTP/SMB/S3) — installable add-on, no fork.
Green-VLA: Staged Vision-Language-Action Model for Generalist Robots
Actuators Co-design and Task-aware Optimization for Robots
CRISP – Compliant ROS2 Controllers for Learning-Based Manipulation Policies
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
The first behavioral foundation model to control a virtual physics-based humanoid agent for a wide range of whole-body tasks.
FurnitureBench: Real-World Furniture Assembly Benchmark (RSS 2023)
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
[RSS 2023] Diffusion Policy Visuomotor Policy Learning via Action Diffusion
Tactile Sensing • Data Collection • IL/RL/VLA/WM • Manipulation • Simulation • Open Source
[RSS 2025] Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
"MimicPlay: Long-Horizon Imitation Learning by Watching Human Play" code repository
Code for the paper "Planning with Diffusion for Flexible Behavior Synthesis"
Implemention of a balancing cube system (Cubli) using the SEEC framework, an optimal control approach combining systematic exploration-exploitation with symbolic reasoning, achieving real-time stab…
A Fast, Easy, and User Friendly way to control Robotics Actuators.
ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation
[CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video
Use the Force Luke! Learning to Predict Physical Forces by Simulating Effects [CVPR2020] (https://arxiv.org/pdf/2003.12045.pdf)
Cyphal/DroneCAN UAV HITL simulator
From Imitation to Refinement -- Residual RL for Precise Assembly
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.
(ICLR 2024) CORN: CONTACT-BASED OBJECT REPRESENTATION FOR NONPREHENSILE MANIPULATION OF GENERAL UNSEEN OBJECTS
Dream to Control: Learning Behaviors by Latent Imagination