Stars
VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.
Part II project (dissertation) for Cambridge compsci student Qiaozhi Lei (ql316).
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
😸 Soothing pastel theme for the high-spirited!
Tutorials, tools, and more as related to reverse engineering video games.
3D-Graphics-Rendering-Cookbook, Second Edition
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering