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VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.

C++ 6 1 Updated Jun 1, 2020

Part II project (dissertation) for Cambridge compsci student Qiaozhi Lei (ql316).

C++ 11 2 Updated Sep 2, 2024

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 2,152 150 Updated Mar 26, 2026

😸 Soothing pastel theme for the high-spirited!

TypeScript 18,640 340 Updated Feb 23, 2026

Tutorials, tools, and more as related to reverse engineering video games.

5,424 695 Updated Jun 20, 2024

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 566 52 Updated Mar 21, 2026

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

ShaderLab 1,289 42 Updated Mar 1, 2024

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 3,268 286 Updated Sep 24, 2024
Shell 1 2 Updated Sep 13, 2025