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Multiplayer at the speed of light

Rust 18,577 645 Updated Nov 5, 2025

Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.

TypeScript 350 11 Updated Oct 2, 2025

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 7,015 1,020 Updated Sep 18, 2025

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

TypeScript 1,717 178 Updated Oct 31, 2025

Basis Universal GPU Texture Codec

C++ 2,904 304 Updated Sep 20, 2025

Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.

TypeScript 375 30 Updated Nov 4, 2025

A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)

JavaScript 867 118 Updated Nov 1, 2022

Source code repository of the FreeOrion project.

C++ 936 165 Updated Nov 4, 2025

4X Space Strategy game Star Ruler 2's open source distribution.

C 1,501 254 Updated Nov 18, 2023

Adds support for hiding repeating texture patterns to Three.JS

TypeScript 87 6 Updated Feb 18, 2025

Experiments and demos of 3D game-like things. Also the home of Geotoy/Geoscript. Mostly using Blender + Three.JS with custom shaders and interactive bits.

Rust 64 6 Updated Nov 5, 2025

Offload tasks to a pool of workers on node.js and in the browser

JavaScript 2,257 162 Updated Oct 21, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,169 205 Updated Nov 5, 2025

🪶 Math helpers for the rest of us

TypeScript 939 25 Updated Jul 9, 2024

Three.quarks is a general purpose particle system / VFX engine for three.js

TypeScript 730 38 Updated Apr 8, 2025

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.

TypeScript 1,149 61 Updated Feb 23, 2025
JavaScript 71 3 Updated May 26, 2021

🎮 Turns GLTFs into JSX components

JavaScript 5,586 363 Updated Nov 4, 2024
JavaScript 32 6 Updated Mar 24, 2024

Fast 2D Poisson Disk Sampling based on a modified Bridson algorithm

JavaScript 36 4 Updated May 28, 2022

Procedural map generator using Perlin and simplex noise

JavaScript 18 2 Updated Mar 29, 2019

Generate semi-realistic maps with Node.js and present them with leaflet

JavaScript 11 Updated Dec 11, 2022

NVIDIA PhysX SDK

C++ 4,214 559 Updated Oct 21, 2025

Official JavaScript bindings for the Rapier physics engine.

TypeScript 591 74 Updated Nov 5, 2025

NVIDIA PhysX SDK

C++ 3,441 833 Updated Sep 5, 2023

Javascript Matrix and Vector library for High Performance WebGL apps

JavaScript 5,594 726 Updated Aug 9, 2025

🌎 Performant real-time state management for React and TypeScript

TypeScript 531 22 Updated Oct 7, 2025

Port of JoltPhysics to JavaScript using emscripten

C++ 410 33 Updated Nov 4, 2025

A next-generation cloud native kernel designed to unlock best-in-class performance, security primitives and efficiency savings.

C 3,327 1,435 Updated Nov 5, 2025

The framework for building with WebAssembly (wasm). Easily & securely load wasm modules, move data, call functions, and build extensible apps.

Rust 5,263 146 Updated Oct 9, 2025
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