Starred repositories
A framework for building native Windows apps with React.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…
The compiler is available for download. Get it!
Advanced Docking System for Qt
Advanced shading language for production GI renderers
Bridge API to connect with existing Java APIs.
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Prototype native decoder that targets TurboFan
C++ and Java automated analysis, class, component and sequence UML diagramming IDE tool, test coverage, complexity, duplicate code, analysis statistics
Linear Memory Allocator for Games and Embedded Systems
PE Bliss - Cross-Platform Portable Executable C++ Library
C++20 event-loop agnostic coroutines (co_await/co_return) implementation + support for libuv, curl and OpenSSL socket.
Low level Graphics API wrapper over D3D12 and Vulkan
caspin is a thin wrapper library around Mozilla's Tamarin Project, which enables you to seamlessly integrate the AVM2 (Adobe Virtual Machine 2) into your C/C++ Projects.