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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Self-hosted game stream host for Moonlight.
Yoga is an embeddable layout engine targeting web standards.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
ArduPlane, ArduCopter, ArduRover, ArduSub source
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Cap'n Proto serialization/RPC system - core tools and C++ library
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Cartographer is a system that provides real-time simultaneous localization and mapping (SLAM) in 2D and 3D across multiple platforms and sensor configurations.
a lighter, faster browser kernel of blink to integrate HTML UI in your app. 一个小巧、轻量的浏览器内核,用来取代wke和libcef
An industrial-grade C++ implementation of RAFT consensus algorithm based on brpc, widely used inside Baidu to build highly-available distributed systems.
3D C++ Game Engine - yet another open source game engine
A high performance, editable terrain system for Godot 4.
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
Service Fabric is a distributed systems platform for packaging, deploying, and managing stateless and stateful distributed applications and containers at large scale.
Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
Polycode is a cross-platform framework for creative code.
Fast and lightweight HTML/CSS rendering engine
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
llama.cpp fork with additional SOTA quants and improved performance