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LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Get up and running with OpenAI gpt-oss, DeepSeek-R1, Gemma 3 and other models.
A high-throughput and memory-efficient inference and serving engine for LLMs
Bringing BERT into modernity via both architecture changes and scaling
AGENTS.md — a simple, open format for guiding coding agents
Open Source Algo Trading Platform for Everyone
Official inference library for Mistral models
A hackable markdown, Typst, latex, html(inline) & YAML previewer for Neovim
📡 Blazing fast minimap / scrollbar for vim, powered by code-minimap written in Rust.
Simple WebGL Fragment Shader Editor
Console-based GLSL Sandbox for 2D/3D shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
Compatibility tool for Steam Play based on Wine and additional components
Issue tracking for the Steam for Linux beta client
Chat with GitHub Copilot in Neovim
💫 Industrial-strength Natural Language Processing (NLP) in Python
FastAPI framework, high performance, easy to learn, fast to code, ready for production
The open source developer platform to build AI agents and models with confidence. Enhance your AI applications with end-to-end tracking, observability, and evaluations, all in one integrated platform.
Extremely fast Query Engine for DataFrames, written in Rust
Streamlit — A faster way to build and share data apps.
The Dark Arts of Advanced and Unsafe Rust Programming