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D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI [ICLR 2026]
[CVPR 2026] Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface
Solve Visual Understanding with Reinforced VLMs
StableWorld: Towards Stable and Consistent Long Interactive Video Generation
Official implementation of Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data
A Vision-Language Model for Spatial Affordance Prediction in Robotics
[CVPR 2025] RoboBrain: A Unified Brain Model for Robotic Manipulation from Abstract to Concrete. Official Repository.
Official implementation of OpenTrack.
Code for kai0, including training, inference and data collection.
We release Evo-RL, the opensource real-world offline RL on So-101 and AgileX PiPER for easier reproduction.
The awesome collection of OpenClaw skills. 5,400+ skills filtered and categorized from the official OpenClaw Skills Registry.🦞
A set of ready to use Agent Skills for research, science, engineering, analysis, finance and writing.
MOVA: Towards Scalable and Synchronized Video–Audio Generation
[ICLR2026] Any-to-Bokeh is a novel one-step video bokeh framework that converts arbitrary input videos into temporally coherent, depth-aware bokeh effects.
[ICCV 2025] Decouple and Track: Benchmarking and Improving Video Diffusion Transformers for Motion Transfer
Light Image Video Generation Inference Framework
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…
A Survey of Efficient Attention Methods: Hardware-efficient, Sparse, Compact, and Linear Attention
TurboDiffusion: 100–200× Acceleration for Video Diffusion Models
Official Code Release of SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
Code to pretrain, fine-tune, and evaluate DreamZero and run sim & real-world evals
Unsupervised Learning of Generalizable Robot Motion from Compact State Representation