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4.8.0

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refactor: move commands to other packages and flag console as depreca…

…ted (#95)

link existing class to their new version in eveapi, services and web packages.

4.7.2

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fix: include station lookup from character assets (#93)

4.7.1

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fix(prices): reduce chunk size to process job in 15min

current chunk size is preventing job to reach end of list processing before being considered as zombie by the overall job config.

rather than increasing the zombie threshold, we reduce the job duration by asking him to process 75% less types a time.

to reduce pressure against ESI, we also add random delay on each queued job. Since stats are cached for 24 hours long, we can reasonable apply a random window between 20 seconds and 5 minutes.

4.7.0

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deps: increase eveapi required version

4.6.0

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feat: delay queued jobs using a random window (#87)

to prevent excessive call at time from all existing SeAT instances in the world, add some randomness to token update batches.

also queue jobs related to corporation only for token having a Director role.
most of corporation endpoints are requiring that role and that should reduce the amount of calls by the meantime.

seed scheduler using random values overriding default scheduler at every time it's ran.
to ensure all existing instance benefits of the change, we force scheduler to be seeded even if commands already exist.

Related to eveseat/seat#731

4.5.0

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fix: remove nested chaining which is not handled by horizon

4.4.0

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refactor: enforce bus usage with ESI entity commands (#85)

4.3.0

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build: change services dependency

bump required services dependency to match with new package version pattern.

4.2.1

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build(core): version bump

4.2.0

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feat: register changelogs