Making a real PS1 game.
Also doing stuff with Vulkan and OpenGL sometimes.
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Neko is a cross-platform cursor-chasing cat. This is the reimplementation write in Go.
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
A nonlinear 2D puzzle platformer taking place in impossible spaces.
Go library to parse Tiled map editor file format (TMX) and render map to image
LDtk-Go is a loader for LDtk projects written in Golang.
Implementation of a popular graphics benchmark written on Ebitengine.
Go bindings for the JavaScript Storage APIs, using WASM.