Stars
Zstandard - Fast real-time compression algorithm
A curated list of Multiplayer Game Network Programming Resources
A fast entity component system (ECS) for C & C++
High Performance Open Source Radio Control Link
⚡ Based on yolo's ultra-lightweight universal target detection algorithm, the calculation amount is only 250mflops, the ncnn model size is only 666kb, the Raspberry Pi 3b can run up to 15fps+, and …
Fork of the popular zip manipulation library found in the zlib distribution.
A C library for reading, creating, and modifying zip archives.
Projekt J.E.N.O.V.A is a comprehensive series of components for Godot Engine expanding its capabilities with cutting-edge technologies.
Cross-platform library for 6DoF tracking of the PS Move Motion Controller. Sensor fusion, computer vision, ambient display (LED orb).
An example showing how to update textures from a native plugin in Unity.
This is a C# wrapper for Unity to use libcurl with http/2 and openssl enabled.
Simple test to combine Flecs ecs with Godot.
A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.
All the pre built dependencies for Comfy3D for all supported platforms
This is a pre-built wheel of Triton 3.3.0 for Windows with Nvidia only + Proton
BeRo1985 / enet
Forked from lsalzman/enetENet reliable UDP networking library