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Starred repositories
A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.
a .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
🔌 WebSocket client for Unity/MonoGame/Godot Mono - with no external dependencies (WebGL, Native, Android, iOS, UWP)
Fast, accurate & comprehensive text measurement & layout
GPU acelerated text rendering library for MonoGame build on the Slug algorithm
SharpConsoleUI — A .NET 8+ console windowing system with overlapping windows, 30+ controls, embedded terminal emulator, canvas drawing, and async per-window threads.
A small, fast, and embeddable programming language based on Lua with a gradual type system.
Ultra fast and portable Parakeet implementation for on-device inference in C++ using Axiom with MPS+Unified Memory
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
Native Metal terrain renderer for Minecraft 1.16.5 on Apple Silicon. 10x FPS by replacing macOS OpenGL with Metal.
Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
Collection of publicly available IPTV channels from all over the world
Rust bindings to Core Foundation and other low level libraries on Mac OS X and iOS
Bonsplit is a custom tab bar and layout split library for macOS apps. Out of the box 120fps animations, drag-and-drop reordering, SwiftUI support & keyboard navigation.
A macOS app that blurs your screen when you slouch.
An open-source OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
My master's thesis about the topic "High-performance 2D graphics rendering on the CPU using sparse strips"
Sample code for recording system audio on macOS 14.4+
SwiftMath provides a full Swift implementation of iosMath for displaying beautifully rendered math equations in iOS and MacOS applications. It typesets formulae written using LaTeX math mode in a U…