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Binary BrotherZ early 2000s games
- Houston, Texas USA
- https://web.archive.org/web/20010405004141/http://www.binarybrotherz.com/games.html
- @ErichLoftis
Stars
A simple tool for seamless 2D/3D online noise generation
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
A software raytracing engine written in WebGPU
Material Template Library File (.MTL) Parser
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
Wavefront 3D Object File (.OBJ) Parser
Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer
Single-header dependency-free BVH construction and traversal library.
A simple and easy-to-use library to enjoy videogames programming
Portable VS Build Tools installer
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
A WebGL2 Enterprise PBR sample renderer
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
List of Computer Science courses with video lectures.
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
pmndrs / cannon-es
Forked from schteppe/cannon.js💣 A lightweight 3D physics engine written in JavaScript.
Generates tiles of an env map for importance sampling the environment in a Monte Carlo Ray Tracer