- All languages
- AGS Script
- ActionScript
- Assembly
- AutoHotkey
- Awk
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Clojure
- D
- Dart
- Dockerfile
- Emacs Lisp
- Erlang
- F#
- GDScript
- GLSL
- Game Maker Language
- Go
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- KiCad Layout
- Kotlin
- LLVM
- Lua
- MATLAB
- Makefile
- Markdown
- Nim
- OCaml
- Objective-C
- PHP
- POV-Ray SDL
- Pascal
- Perl
- PowerShell
- Processing
- Pug
- Python
- Rocq Prover
- Roff
- Ruby
- Rust
- SCSS
- Scheme
- Shell
- Starlark
- Svelte
- Swift
- TypeScript
- VBA
- Vala
- Vim Script
- WebAssembly
- Wren
Starred repositories
Motion tween module for Adventure Game Studio (AGS).
Fangame based on the famous Simpsons segment "Steamed Hams"
Tumbleweed verbs - a 9 Verb adventure game GUI for AGS
Demo Quest for Adventure Game Studio
Sources of the default game templates distributed with AGS Editor
Adventure Game Studio (AGS) module for speech bubble conversations
distortion effects for AGS, based on Earthbound battle effects
Script modules for AGS (and demo games)
9 verb template for Adventure Game Studio
Adventure Game Studio (AGS) module for lip sync
HintsHighlight module for Advanture Game Studio engine
A fun adventure game made with Adventure Game Studio
Source code for Maniac Mansion Mania Episode 38: Rescue Mission. Made in Adventure Game Studio (AGS).
Tonight, your owner let you out in the woods
Stack script module for Adventure Game Studio
A point-and-click mystery adventure made in Adventure Game Studio
A VerbCoin / Sierra hybrid for Adventure Game Studio
Maniac Mansion Mania-Starterpack.
Adventure Game Studio (AGS) module for text input fields with focus and movable text cursor
Story progression module for AGS(Adventure Game Studio)
AGS (Adventure Game Studios) game. Winner of monthly AGS forums contest (MAGS).
This is a mini project for the MSc Medialogy course Narratives in Digital Culture, where I remediated the classic fairytale to an adventure game using Adventure Game Studio.