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Productive, portable, and performant GPU programming in Python.
DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
Haptic input knob with software-defined endstops and virtual detents
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Seamless operability between C++11 and Python
A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.
ESP8266 WiFi Connection manager with web captive portal
Console-based GLSL Sandbox for 2D/3D shaders
DistroAV (formerly OBS-NDI): NDI integration for OBS Studio
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
Procedural Noise Shader Routines compatible with WebGL
Sampler, Sequencer, Multi-engine synth and effects - in a box! [WIP]
Open NSynth Super is an experimental physical interface for the NSynth algorithm
Open source drivers for the Kinect for Windows v2 device
A lightweight 3D Morphable Face Model library in modern C++
A video processing framework with simplicity in mind
ossia score, an interactive sequencer for the intermedia arts
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Torch implementation for the paper "Artistic style transfer for videos"
Artist-friendly Modular Machine for Art and Technology