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16
results
for source starred repositories
written in GLSL
Clear filter
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
KodeLife shader sketches I wrote while commuting
On the fly shader editing tool for TouchDesigner
Unity3D Raymarching Simple Implementation.
Real-time GPU accelerated worldspace vertex normal computation techniques
A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
An implementation of the Looking Glass plugin for TouchDesigner 099