Stars
A tutorial for using git-annex to shared large datasets and code within the Lab.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
GoogleTest - Google Testing and Mocking Framework
RmlUi - The HTML/CSS User Interface library evolved
XcodeBenchmark measures the compilation time of a large codebase on iMac, MacBook, and Mac Pro
🦀 Small exercises to get you used to reading and writing Rust code!
A refreshingly simple data-driven game engine built in Rust
Empowering everyone to build reliable and efficient software.
ReX Engine – Next Generation version of Redot Engine for changes not compatible with Godot
Lessons, tutorials, and guides for game development using the Godot game engine.
A fast entity component system (ECS) for C & C++
A modern, type-safe, header-only, C++14 wrapper for JNI
A curated list of awesome stable diffusion resources 🌟
Git Source Code Mirror - This is a publish-only repository but pull requests can be turned into patches to the mailing list via GitGitGadget (https://gitgitgadget.github.io/). Please follow Documen…
A framework for managing and maintaining multi-language pre-commit hooks.