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Design patterns implemented in Java
RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
Desktop/Android/HTML5/iOS Java game development framework
IntelliJ IDEA & IntelliJ Platform
A high performance caching library for Java
Guice (pronounced 'juice') is a lightweight dependency injection framework for Java 11 and above, brought to you by Google.
Generate Java types from JSON or JSON Schema and annotate those types for data-binding with Jackson, Gson, etc
MapDB provides concurrent Maps, Sets and Queues backed by disk storage or off-heap-memory. It is a fast and easy to use embedded Java database engine.
A complete 3-D game development suite written in Java.
Terasology - open source voxel world
fastutil extends the Java™ Collections Framework by providing type-specific maps, sets, lists and queues.
TCP/UDP client/server library for Java, based on Kryo
Immutable in-memory R-tree and R*-tree implementations in Java with reactive api
Java Collections till the last breadcrumb of memory and performance
A continuation of the popular Artemis ECS framework
LITIENGINE 🕹 The pure 2D java game engine.
Java object graphs, to and from YAML automatically
A compressed alternative to the Java BitSet class
Useful tools for roguelike, role-playing, strategy, and other grid-based games in Java. Feedback is welcome!
Uber-project for (some) standard Jackson textual format backends: csv, properties, yaml (xml to be added in future)
WorldPainter is an interactive graphical map generator for the indie game Minecraft.
A Maven plugin which wraps Launch4j
A Java game development framework that deploys to JVM, HTML5, Android and iOS.
Simple project for convert old repository for using git-lfs feature
A java control that displays as an ascii terminal using code page 437.