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Starred repositories
The fastest path to AI-powered full stack observability, even for lean teams.
A simple and easy-to-use library to enjoy videogames programming
Zstandard - Fast real-time compression algorithm
TCP port scanner, spews SYN packets asynchronously, scanning entire Internet in under 5 minutes.
A flexible distributed key-value database that is optimized for caching and other realtime workloads.
A time-series database for high-performance real-time analytics packaged as a Postgres extension
microsoftarchive / redis
Forked from redis/redisRedis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes
FFmpeg for browser, powered by WebAssembly
libSQL is a fork of SQLite that is both Open Source, and Open Contributions.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A distribution of Nginx with some advanced features
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A curated list of Multiplayer Game Network Programming Resources
A fast entity component system (ECS) for C & C++
SQLCipher is a standalone fork of SQLite that adds 256 bit AES encryption of database files and other security features.
clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.
Simplifying reinforcement learning for complex game environments
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
Use any web browser or WebView as GUI, with your preferred language in the backend and modern web technologies in the frontend, all in a lightweight portable library.