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Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and …
Simple, unambitious mediator implementation in .NET
Algorithmic trading and quantitative trading open source platform to develop trading robots (stock markets, forex, crypto, bitcoins, and options).
A popular .NET validation library for building strongly-typed validation rules.
The automatic type-safe REST library for .NET Core, Xamarin and .NET. Heavily inspired by Square's Retrofit library, Refit turns your REST API into a live interface.
🛁 Clean Code concepts and tools adapted for .NET
A library for patching, replacing and decorating .NET and Mono methods during runtime
A light-weight REST API development framework for ASP.NET 8 and newer.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Library for interacting with command-line interfaces
Fluent URL builder and testable HTTP client for .NET
A library to support tests with throwaway instances of Docker containers for all compatible .NET Standard versions.
Assembly scanning and decoration extensions for Microsoft.Extensions.DependencyInjection
A modern, fast and flexible .NET testing framework
.NET project templates with batteries included, providing the minimum amount of code required to get you going faster.
Verify is a snapshot testing tool that simplifies the assertion of complex data models and documents.
TickerQ is a fast, reflection-free background task scheduler for .NET built with source generators, EF Core integration, cron + time-based execution, and a real-time dashboard.
Should testing for .NET—the way assertions should be!
A simple package with guard clause extensions.
Makes life working with units of measurement just a little bit better.
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.