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Principal Software Engineer II
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Principal Software Engineer II
  • Gram Games
  • Turkiye

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A Python framework for AI-driven character animation using neural networks.

Python 473 44 Updated Apr 13, 2026

A simple UI layout system for Unity uGUI.

C# 527 35 Updated Apr 4, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 10,163 695 Updated Apr 13, 2026

Small plugin to help reduce power consumption in your Unity project

C# 30 2 Updated Mar 11, 2026

Instant, accurate Unreal Engine API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations.

Python 59 9 Updated Mar 30, 2026

Training neural networks on Apple Neural Engine via reverse-engineered private APIs

Objective-C 6,586 920 Updated Mar 10, 2026

A collection of utility nodes from the VNCCS project that are useful not only for the project's primary goals but also for everyday ComfyUI workflows.

JavaScript 775 41 Updated Apr 14, 2026

Import a 3D Model and automatically assign and export animations

TypeScript 2,448 212 Updated Apr 13, 2026

A simple, lightweight PowerShell script that allows you to remove pre-installed apps, disable telemetry, as well as perform various other changes to declutter and customize your Windows experience.…

PowerShell 44,518 1,802 Updated Apr 5, 2026

Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined texture pipelines.

C++ 215 32 Updated Mar 28, 2025

NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.

C# 278 9 Updated Apr 7, 2026

Symfony bundle to append Cookie Consent to your website to comply to AVG/GDPR for cookies.

PHP 25 29 Updated Jun 20, 2024

There Be Kraken and Dragons

330 40 Updated Mar 26, 2025

Python tool for converting files and office documents to Markdown.

Python 107,891 6,826 Updated Mar 30, 2026

C++ High Performance Second Edition, published by Packt

C++ 300 119 Updated Jan 30, 2023

Multiplayer Game Development with Unreal Engine 5, Published by Packt

61 20 Updated Mar 2, 2026

This Blueprint and C++ example shows how to render 100,000 Niagara GPU Particles with Nanite Instance Static Mesh Components

C++ 63 3 Updated Nov 22, 2024

Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models

C++ 678 84 Updated Jul 26, 2024

NanceDevDiaries tutorial files

C++ 55 16 Updated Aug 2, 2024

Code for the article Spring-It-On

C 133 20 Updated Mar 23, 2026

Collection of Unreal 4 Tutorials & Experiments.

C++ 597 183 Updated Nov 3, 2018

Unreal Engine 4 Modding Sample Game

78 30 Updated Aug 26, 2015

Unreal Engine 4 Sample - Rendering 3D Models for inventory systems

53 22 Updated May 9, 2016

ShaderBits-GDC-Pack with fixes, Originaly created for GDC 2017 by Ryan Brucks shaderbits.com and posted on forum

93 31 Updated May 6, 2017

Third-person Survival Game for Unreal Engine (Sample Project)

C++ 3,374 1,174 Updated Feb 12, 2026

Design-agnostic node system for scripting game’s flow in Unreal Engine

C++ 1,787 347 Updated Apr 13, 2026

Game Development Patterns with Unreal Engine 5, published by Packt

C++ 91 30 Updated Jan 8, 2024

Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.

C++ 754 255 Updated Jul 22, 2024
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