I see in your readme that you're interested in GPU support. A library like yours called PortBLAS exists which promises performance portability across different GPUs: https://github.com/codeplaysoftware/portBLAS. It uses sycl standard and this library used to be called sycl-blas. I wonder if some inspiration (or code) can be take from here to support GPUs for BLIS.
Am no expert at BLAS stuff, but happy to contribute if hand holded a bit.
I see in your readme that you're interested in GPU support. A library like yours called PortBLAS exists which promises performance portability across different GPUs: https://github.com/codeplaysoftware/portBLAS. It uses sycl standard and this library used to be called sycl-blas. I wonder if some inspiration (or code) can be take from here to support GPUs for BLIS.
Am no expert at BLAS stuff, but happy to contribute if hand holded a bit.