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pizlonator / fil-c
Forked from llvm/llvm-projectFil-C: completely compatible memory safety for C and C++
Homefront: The Revolution mod to restore and enhance the Timesplitters 2 port.
OmniBlade / CnC_Renegade
Forked from electronicarts/CnC_RenegadeCommand and Conquer: Renegade
Small, extendable and quite feature-rich C# UI & drawing library with no external dependencies, native libraries and no extra assets
A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
A Linux Gamemaker replacement for game_change designed for DELTARUNE tool-assisted speedruns.
Online multiplayer for Sonic Adventure 2 PC
Simple GTK indicator GUI for OpenVPN 3 Linux
A tool for converting Xbox 360 shaders to HLSL.
Unofficial Linux port of the SkinDeep source code
AP PopTracker Pack for Mario & Luigi: SuperStar Saga
RandomityGuy / heaps
Forked from HeapsIO/heapsHeaps : Haxe Game Framework
A reverse engineered version of Marble Blast Ultra from Xbox 360
An optimized port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android! Written in Haxe!
Decompilation in progress of Animal Crossing for the Nintendo GameCube.
Source code for my Randomizer modification of Rogue Legacy. Based on decompiled source code of Rogue Legacy by Cellar Door Games.
Code execution exploit for Tony Hawk's video game series
makinori / melonPrimeDS
Forked from melonDS-emu/melonDSModded version of melonDS emulator to play Metroid Hunters