Stars
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
The HIP Environment and ROCm Kit - A lightweight open source build system for HIP and ROCm
The most powerful local music generation model that outperforms most commercial alternatives, supporting Mac, AMD, Intel, and CUDA devices.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Self-hosted game stream host for Moonlight.
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
A small, fast, and embeddable programming language based on Lua with a gradual type system.
A simple and easy-to-use library to enjoy videogames programming
绝区零 一条龙 | 全自动 | 自动闪避 | 自动每日 | 自动空洞 | 支持手柄
Build smaller, faster, and more secure desktop and mobile applications with a web frontend.
PyPy is a very fast and compliant implementation of the Python language.
Godot Engine – Multi-platform 2D and 3D game engine
Flax Engine – multi-platform 3D game engine
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
WebAssembly Micro Runtime (WAMR)
Official pre-releases, dev snapshots, and custom builds of the Godot engine.
One framework for creating powerful cross-platform games.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
RenderDoc is a stand-alone graphics debugging tool.
An AI-enabled NAT Router/Firewall for the ESP32
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🚀 「大模型」1小时从0训练67M参数的视觉多模态VLM!🌏 Train a 67M-parameter VLM from scratch in just 1 hours!
Portable Python 3.x Interpreter in Modern C for Game Scripting