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Self-hosted game stream host for Moonlight.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A high performance, editable terrain system for Godot 4.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
๐: Dungeon free resources (terrain & roguelike generation)
C++ Library for pulling system and hardware information, without hitting the command line.
Interact with WebAssembly modules from Godot
๐ A template project for building Godot 4 GDExtensions using CMake