Starred repositories
Reverse Engineering of the Epson Label Printer protocol
Public repository of the Micro QuickJS Javascript Engine
Rust GUI components for building fantastic cross-platform desktop application by using GPUI.
Use your PCB itself as a USB C connector! Including 10,14, and 24 Pin versions
Single-file public domain libraries for C/C++
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
LEAKED SYSTEM PROMPTS FOR CHATGPT, GEMINI, GROK, CLAUDE, PERPLEXITY, CURSOR, DEVIN, REPLIT, AND MORE! - AI SYSTEMS TRANSPARENCY FOR ALL! 👐
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Build initramfs archives from docker images
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Cloud replacement for vacuum robots enabling local-only operation
A program synthesis framework for verified lifting applications
Chisel: A Modern Hardware Design Language
freetar - an alternative frontend to ultimate-guitar.com
A free set of brushes (and more!) for Krita users.
Optimizing inference proxy for LLMs
Deobfuscation via optimization with usage of LLVM IR and parsing assembly.
A FPGA-based receiver for Behringers Ultranet (X32, P16-I, P16-M, etc.)
Mesh optimization library that makes meshes smaller and faster to render
Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.