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The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
QuestPDF is a modern library for PDF document generation. Its fluent C# API lets you design complex layouts with clean, readable code. Create documents using a flexible, component-based approach.
Unity C# reference source code.
Cross-Platform, modern and powerful stream downloader for MPD/M3U8/ISM. English/简体中文/繁體中文.
Desktop runtime for apps built on web technologies, using the system's own web browser engine
A versatile Unity scroll view component that enables highly flexible animations.
Cecil is a library to inspect, modify and create .NET programs and libraries.
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
A library to provide pooling for .NET MemoryStream objects to improve application performance.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Extend the Unity Toolbar with your own Editor UI code.
Fast, robust, powerful and extendible .NET serializer built for Unity
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Roslyn tool that for a given C# program shows syntax tree API calls to construct its syntax tree
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
PSX retro graphics plugin for URP with Shadergraph in Unity
Roslyn analyzers for Unity game developers