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ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
Bringing Characters to Life with Computer Brains in Unity
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Public malware techniques used in the wild: Virtual Machine, Emulation, Debuggers, Sandbox detection.
The customization marketplace for Windows programs: https://windhawk.net/
A Tunnel which Improves your Network Quality on a High-latency Lossy Link by using Forward Error Correction, possible for All Traffics(TCP/UDP/ICMP)
Scripting platform, modding framework and VR support for all RE Engine games
Third-person Survival Game for Unreal Engine (Sample Project)
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Audio Plugin for Audio to MIDI transcription using deep learning.
Vehicle Routing Open-source Optimization Machine
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Utility to find AES keys in running processes
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
Unreal Engine 4 Dumper - Dump libUE4.so and Generate Structure SDK
makin - reveal anti-debugging and anti-VM tricks [This project is not maintained anymore]
Enhanced server-side GameDLL for Counter-Strike 1.6 (and CS: Condition Zero), offering new features and fixes.
An attempt to understand how DOOM engine works
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
BrowserAutomationStudio can automate everything that Chrome can.
Support files related to blog posts on https://randomascii.wordpress.com/
Simple VM based x86 PE (portable exectuable) protector.
D3D11 Worldtoscreen Finder, dx11 w2s, d3d11 w2s, esp, world to screen