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Showing results

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,886 579 Updated Nov 6, 2025

a single-header math library

C 6 1 Updated Oct 23, 2025
1 Updated Oct 3, 2025

c-ray is a small, simple path tracer written in C

C 844 44 Updated Sep 30, 2025

a single-header .obj loader

C 3 Updated Sep 15, 2025

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 944 50 Updated Aug 7, 2025

A Raytraced Minecraft Classic 0.0.30a port to C

C 331 23 Updated Jun 23, 2025

Simple pixel engine in C and OpenGL

C 95 1 Updated Jun 19, 2025

an offline physically-based renderer

C++ 4 Updated May 2, 2025

a simple galaxy renderer with Vulkan

C 145 12 Updated Nov 11, 2024

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

C++ 666 59 Updated Oct 23, 2024

a single-header math library

C++ 16 4 Updated Oct 6, 2024

WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"

JavaScript 79 4 Updated Aug 26, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 2,006 196 Updated Feb 9, 2024

a single-header data structure library

C 1 Updated Dec 29, 2023

a voxel path-tracer

C 182 16 Updated Nov 30, 2023

Custom TerraToy prop exporter script for blender

Python 1 Updated Sep 9, 2023

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,033 1,210 Updated Sep 3, 2023

simple control management library for games

C 2 Updated Aug 11, 2023

a simple C++ UI library

C 12 1 Updated Jun 30, 2023

a primitive noise generator

C++ 4 Updated Jun 9, 2023

a minimal scripting language

C++ 55 4 Updated May 30, 2023

an action game made for the 2022 RU COGS Scarlet Game Jam

C++ 3 Updated Nov 22, 2022

a realtime OpenGL mandelbrot viewer

C 3 Updated Aug 22, 2022

a cellular automata fluid sim

C++ 7 1 Updated Mar 27, 2022

Light rendering in 2D

C 877 124 Updated Jan 8, 2022