Lists (1)
Sort Name ascending (A-Z)
Stars
Protocol Buffers - Google's data interchange format
Windows Calculator: A simple yet powerful calculator that ships with Windows
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
A free, open-source, and cross-platform iDevice management tool
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Library for lifting machine code to LLVM bitcode
Import OpenStreetMap data into a PostgreSQL/PostGIS database
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
libRocket - The HTML/CSS User Interface library
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
Code coverage tool for compiled programs, Python and Bash which uses debugging information to collect and report data without special compilation options
Cross-platform C++ library to copy/paste clipboard content
Cross-platform GPU-oriented C++ application/game framework
Fast and flexible C++ library for working with OpenStreetMap data.
3D C/C++ Game Engine - Created By Brady Jessup
Platform-independent Qt API for storing passwords securely.
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.