Starred repositories
🛠「Watt Toolkit」是一个开源跨平台的多功能 Steam 工具箱。
[.NET] m3u8 downloader 开源的命令行m3u8/HLS/dash下载器,支持普通AES-128-CBC解密,多线程,自定义请求头等. 支持简体中文,繁体中文和英文. English Supported.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
全龄段友好的C#万能工具库,码数吐司库,包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载,硬件信息,字符串扩展方法,日期时间扩展操作,中国农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!
Godot/Unity3D System Design Architecture
RyTuneX is a cutting-edge optimizer built with the WinUI 3 framework, designed to amplify the performance of Windows devices. Crafted for both Windows 10 and 11.
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Creative and unusual things that can be done with the Windows API.
Make .NET development easier, more versatile, and more popular.
Work-in-progress tool to reverse unity's IL2CPP toolchain.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
InjectFix is a hot-fix solution library for Unity
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......
Xamarin iOS & Android Starter pedometer sample
内网渗透中快速获取数据库所有库名,表名,列名。具体判断后再去翻数据,节省时间。适用于mysql,mssql。
[Officially Supported] P4API.NET is a wrapper for the P4 C++ API in C#.
Capture screen and audio (virtual audio and microphone)
Unity Third Person Shooter Tool - Character Controller