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jnmartin84 / sm64-dc
Forked from mrneo240/sm64-portA port of https://www.github.com/n64decomp/sm64 for modern devices.
Hypseus Singe API simulation and FMV playback engine for Sega Dreamcast
A basic usb driver for linux kernel written in c , which perform basic task like detecting that usb has been inserted , providing it's information and detecting it's unloading
A version control system like git made using C , which can init , commit , store the changes made in the project as different version, retrieve previous version , also can compare any two versions …
a build setup, resource converter and gameplay loop driver for the dreamcast
An experimental effect system in Scala that tracks effects through context functions
The project provides high-performance concurrency, enabling highly parallel computation.
Monolith's acclaimed 3d FPS, The Operative: No One Lives Forever.
A port of dasaavs liber library for Elden Ring DLL Modding. https://github.com/Dasaav-dsv/libER
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
A modern 32-bit reimagining of the Commodore, Atari and Sinclair 8-bit home computers
GPF / kagekero
Forked from ngagesdk/kagekeroA minimalist, cross-platform puzzle-platformer, designed especially for the Nokia N-Gage.
C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
Lightweight C++11 library with a tidy API, built using Capstone, to facilitate creating and tracking function-level and instruction-level hooks, or other arbitrary memory patches.
A Small game engine for Elysian Shadows (jam edition)
A small sample program showing a concept of how libGimbal GBL_PROPERTIES can be used to auto-generate getters/setters.
A CMake project template for libGimbal and SDL3 for PC, Dreamcast, and Web