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🤓
Making Game engines, Voxel, learning OpenGL
🤓
Making Game engines, Voxel, learning OpenGL

Organizations

@kolpa-engine @firewave-interactive

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gabriel-aplok/README.md

yooo

hey

graphics programmer, game developer, and minecraft modding.
building games, multiplatform softwares and always learning random stuff.

goal: launch my own studio or contribute to a top-tier development team.

currently working on

teck stack

core

  • java - kotlin - typescript - javascript - php - c - c++ - c#

frontend / frameworks

  • astro.js - vite.js - html - css

backend / databases

  • node - express - mysql - postgresql - firebase - supabase

mobile

  • android (kotlin/java)

game dev

  • godot - opengl - raylib - rgfw - glfw - sdl2

tools & others

  • git - linux - android studio - intelliJ - vs code - vs 22 - cmake - premake - makefile

learning / exploring

  • vulkan - compose (KMP)

techs I love

  • java - php - c - c# - opengl - linux - godot

techs I know but don't like to use

  • react - python

contact & links

Profile Views

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  1. curl curl Public

    Shorten your links, amplify your reach!

    JavaScript 1

  2. lotus-css lotus-css Public

    A minimalist CSS framework

    HTML 1

  3. component-based-system component-based-system Public

    ECS (Entity Component System).

    Java 2 1

  4. math-linear-algebra math-linear-algebra Public

    Providing classes for vectors (2D, 3D, and 4D), matrices, and quaternions.

    Java 1

  5. geo-math geo-math Public

    Utility for basic geometric calculations in 3D space. Includes classes for Circle, Cylinder, Plane, Point, Ray, Sphere, and Vector.

    Java 1

  6. local-multiplayer-java local-multiplayer-java Public

    Java-based project with a client-server communication framework, designed for local multiplayer applications.

    Java